

The game was released on November 20, 2003, for Windows and distributed exclusively through Wal-Mart stores. He stated that publisher GameMill Publishing initially sought to release one racing game stock keeping unit but later decided to split it in two- Big Rigs and Midnight Race Club-and shipped Big Rigs in what he believed to be a pre-alpha state. Although Titov is credited as the producer and co-programmer of the game, he claimed that he had neither had much input on the development, nor the possibility to halt the game's release. According to him, Big Rigs was developed by a team in Ukraine. Sergey Titov, the chief executive officer of TS Group Entertainment, licensed his Eternity game engine to Stellar Stone in exchange for a "large chunk of the company". The development of Big Rigs: Over the Road Racing was commissioned by Stellar Stone, a company based in Santa Monica, California, and founded in late 2000 that outsourced game development to Eastern European countries like Russia. Completing a race rewards the player with a trophy bearing the phrase "You're winner !". Off-roading bears no traction penalty, hills can be ascended and descended without affecting the truck's speed, and traversal is possible in the emptiness outside the game map. The player's truck can pass through the opponent and all objects placed on the route due to a lack of collision detection.


There is no time limit to complete a race, and the opponent does not move. Driving in reverse allows the truck to accelerate indefinitely, while releasing the associated key will instantly halt it. Once selected, the player navigates their truck through checkpoints using the arrow keys. The player chooses from four playable semi-trailer trucks ("big rigs") and five truck routes, although selecting the fourth route will cause the game to crash. Although the game's packaging states the objective as racing over US truck routes to be the first to deliver cargo and avoid arrest by the police, the game features no law enforcement. “I would like to hear from players what they like about the game, what they dislike or what the would like to see added.Big Rigs: Over the Road Racing is a racing video game. How are you planning on involving the Community in your development process?
BRICK RIGS VIDEO GAME FULL
“The price might change with the addition of new features and the release of the full version.” Will the game be priced differently during and after Early Access? “Currently the game includes the basic features such as the vehicle editor, dynamic driving and destruction physics, around 130 bricks and two sandbox maps.” What is the current state of the Early Access version?
BRICK RIGS VIDEO GAME FULL VERSION
“The full version should offer more maps, bricks, sandbox missions and game modes and the features implemented thus far should be more polished and fleshed out.” How is the full version planned to differ from the Early Access version? Roughly it will be six months to one year.” “There are no exact plans as of when this game will be out of Early Access, it depends on the direction the gameplay and content will head. “Early Access is a great opportunity for developers to gather funds and feedback required to complete the project and also for players to get to play games earlier and be part of the development process.”Īpproximately how long will this game be in Early Access?
